Pick your sport, then pick your team
Two captains. Fourteen mystery boxes. Inside every box is a player, and you will not know if they are brilliant or hopeless until you open it. Build the stronger team of five and win the match.
- Ten captains: beat a captain to unlock the next one. Each one is tougher than the last.
- Deal or no deal: on your turn the Coach offers you a player from the bench. Take the deal, or gamble on a box.
- Watch the board: the ratings still hiding in the boxes are shown under them. If the big numbers are gone, maybe take the deal.
- Then the match: once both teams have five players, you play. Better players score more, but anything can happen.
Game idea by Josh